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Luxology Modo

Lokasi: Homepage /Luxology Modo

Modo is the unique, artist-friendly 3D software that combines modeling, painting, animation and rendering in a fused workflow for designers and artists working in the areas of industrial design, architectural visualization, package design, game development, film and broadcast, education and scientific studies. When you buy modo, you can use it on both the PC and Mac as we license the software to you, not your computer.

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The Alley - Real-Time Asset and Level Creation The Alley - Real-Time Asset and Level Creation
This two album series dives into how to harness modo’s modeling, painting and baking tools together in order to produce efficient assets for use in a game – or any project where you want detailed and yet lightweight scenes. Our subject is a dingy back alley, the kind of place you might…
modo In Focus – Understanding Key Concepts and Workflows in modo modo In Focus – Understanding Key Concepts and Workflows in modo
This video album is now included with modo 302 at no additional charge and is an ideal first introduction to modo from Luxology’s Andy Brown. The album consists of 8 downloadable videos and content material that introduce key concepts and workflows in modo. The album starts off with a qui…
Cartoon Kid – Model cartoon character in modo Cartoon Kid – Model cartoon character in modo
In this brand new video album from Luxology‘s Andy Brown we explore ways of modelling a cartoon character using modo 302, utilizing techniques that are relevant to the creation of any kind of bipedal character. The Cartoon Kid character is derived from concept sketches provided by Push Pe…
Concept Car – Rapid modeling & rendering Concept Car – Rapid modeling & rendering
If you’re designing something, you need to be able to visualise it quickly and accurately. When designing with 3D software, an effective approach is to work quickly with sculpting tools to arrive at the basic form which you then refine with more accurate, technical tools. The key to success …
Rapid Prototyping — Model with modo Rapid Prototyping — Model with modo
MP3 Player Rapid Visualisation and Prototyping In this tutorial we look at a number of ways in which modo can be used to complement the design process, from sketching out initial ideas in 3D, to rapid prototyping of the object (using a 3D printer), and producing presentation images. Designi…
modo 302 Spotlight modo 302 Spotlight
This brand new video album from Luxology’s Andy Brown is a guide to some of the new modeling, rendering and animation enhancements in the modo 302 update. The videos cover subdivision surface modelling techniques utilizing new action centers and falloffs, symmetry improvements and sculpti…
Furniture Series Furniture Series
Furniture Series – Four complete design projects Furniture design is a great fit for modo and in this video album we explore the many ways that modo can be used to create functional and aesthetically pleasing concepts for home and office furniture. The video album is narrated by Luxology&rsqu…
Architectural Modeling Architectural Modeling
Architectural Modeling – Charles Eames House In this video tutorial from Andy Brown of Luxology, we look at techniques for creating an architectural model in modo from a given set of dimensions that is suitable for architectural visualization. Our subject for the modelling exercise i…
Architectural  Interior Lighting and Rendering Architectural Interior Lighting and Rendering
Architectural  Interior Lighting and Rendering In this video tutorial from Yazan Malkosh, we explain detailed techniques for creating compelling day and night shots of a contemporary interior living space using modo. The goal is for you to gain enhanced understanding and control over how int…
Modo Shadertree Essentials Training Modo Shadertree Essentials Training
Shadertree Essentials Training Video Get up to speed on modo 401 rendering techniques. If you use modo for rendering, any time you put into learning the power of the Shadertree is well spent. In this three part video tutorial series, Ryan Drue of Luxology delves into the Shadertree while creating …
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