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Luxology Modo

Lokasi: Homepage /Luxology Modo

Modo is the unique, artist-friendly 3D software that combines modeling, painting, animation and rendering in a fused workflow for designers and artists working in the areas of industrial design, architectural visualization, package design, game development, film and broadcast, education and scientific studies. When you buy modo, you can use it on both the PC and Mac as we license the software to you, not your computer.

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modo 301 Signature Courseware modo 301 Signature Courseware
Features 30 NEW minutes have been added to this course covering some cool new features of modo 302! See below The 3D modo 301 Signature Course will introduce you to modo 301, from the new interface, to the new modeling tools, and brand new ani…
modo 401 Signature Courseware modo 401 Signature Courseware
MODO 401 SIGNATURE COURSEWARE Rundown SECTION A - INTRODUCTION VIDEOS (Some as long as 21 minutes, covering main topics. Great for newbies, and reference for existing users) These videos include: Introduction, InterfaceOverview    , Custom Interface, Work Plane, Selections…
Source3D - Modo Character Training Source3D - Modo Character Training
Five-part video tutorial describing process of design and creation of organic subdivision character model. Part 1: In this video tutorial series you will learn everything you need to build organic subdivision character models. Like the previous tutorial, this video starts you from scratch, with …
Luxology modo 501 - Rigging Master Course Luxology modo 501 - Rigging Master Course
Duration : 26+ hours Welcome to the Rigging Master Course, where you can discover the concepts and techniques essential to rigging models for animation in modo 501. Your instructor, Rich Hurrey, takes you from the basics of the modo interface and tools, through to covering in-depth such challe…
Creating Cartoon Characters in modo (3CD) Creating Cartoon Characters in modo (3CD)
Learn an artist-friendly workflow to character modeling, texturing, and rendering with modo 301. Contains over 6 hours of project-based training for artists learning modo and the artistic processes of creating stylized cartoon characters as seen in animated feature films. Popular highlights includ…
The Le Mans C9 Experience The Le Mans C9 Experience
Note: These tutorials were built using modo 203; all techniques and tools used are able to be transfered into the 302 environment. The Le Mans race track in France is one of the world’s most famous and demanding courses. And one of the most famous of all race cars to tackle it was based on …
Sports Shoe Sports Shoe
Note: These tutorials were built using modo 203; all techniques and tools used are able to be transfered into the 301 environment. Modern athletic shoes are an impressive blend of design and engineering. Learning how to model one in modo lets you master skills that will serve you well in the cr…
Wrist Watch Wrist Watch
Note: These tutorials were built using modo 203; all techniques and tools used are able to be transfered into the 301 environment. Watches have evolved from utilitarian accessories to wearable art, and the combination of their inner precision, jeweled faces and beautifully beveled cases make wa…
Seahorse Seahorse
The seahorse has some of the most unusual characteristics of any fish in the sea. Its ribbed and often semi-translucent body is a perfect example of what we at Luxology called a “structured organic” shape. Learning how to model one in modo is not only a great introduction to sculpting, i…
The Alley - Real-Time Asset and Level Creation The Alley - Real-Time Asset and Level Creation
This two album series dives into how to harness modo’s modeling, painting and baking tools together in order to produce efficient assets for use in a game – or any project where you want detailed and yet lightweight scenes. Our subject is a dingy back alley, the kind of place you might…
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