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No Rek : 071-1738125
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Cab. Fatmawati - Jak Sel
Referensi Tutorial

Exaggerated Facial Modeling in Maya and ZBrush (3CD)

Learn organic modeling techniques and a production workflow to creating clean topology, adding definition, exaggerating proportions, and strategically adding detail to create animatable geometry using Maya and ZBrush. Contains nearly 5 hours of project-based training for artists learning character creation and look development for use in Film and Games.

Popular highlights include:

  • Modeling Exaggerated Features
  • Using Reference Art
  • Building Deformable Topology
  • Building Initial Edge-flow
  • Extruding Geometry Along Curves
  • Bridging Geometry
  • Modeling Eyes
  • Modeling Symmetrically
  • Building Large Wrinkles
  • Modeling Ears
  • Adding Mouth Interior
  • Connecting Edges with Split Polygon Tool
  • Importing/Exporting Geometry
  • Assembling Subtools in ZBrush
  • Filling Portions of Subtools with Color
  • Modifying Head with Move Brush
  • Sub-dividing Geometry
  • Sculpting Facial Features
  • Adding Small Wrinkles
  • Adding Irregularities
  • Adding Detail with Alpha Maps and Strokes
  • Creating a UV Layout
  • Integrating UV Changes into ZBrush Sculpt
  • Creating Normal Maps in ZBrush
  • Applying and Viewing Normal Maps in Maya

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Kode Produk: EXAX8  




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