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THANKS !
Terima kasih mas Tisna, tutorialnya bagus2 banyak bonusnya lagi,hehehe. Nanti kapan2 saya order lagi ya mas ! Halo mas Redi, terima kasih banyak atas testimoninya ya mas, semoga kiriman tutorialnya bermanfaat dan salam sukses selalu :) …

 
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Lynda.com – Creating Game Environments in Maya and Photoshop

This course is a practical guide to constructing 3D buildings that can be used to populate video game environments. Author Adam Crespi starts with a gas station taken from a photograph—retrieving measurements and dimensions with modular blocking and planning techniques in Adobe Photoshop—and then re-creates the building in Maya with polygonal modeling and advanced texturing techniques. The course shows how to model elements such as walls, doors, and roofs, including stacking UVs on a texture sheet, and also sheds light on simulating real-world details like dirt, wear, and grime, using ambient occlusion and normal baking in a high- to low-poly workflow. The final chapter shows how to export the model to the Unity gaming engine for final cleanup and rendering. Home: http://lynda.com/tutorial/98163

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Kode Produk: LYN44  




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