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Referensi Tutorial

Wrist Watch


Note: These tutorials were built using modo 203; all techniques and tools used are able to be transfered into the 301 environment.

Watches have evolved from utilitarian accessories to wearable art, and the combination of their inner precision, jeweled faces and beautifully beveled cases make watches the object of endless fascination by collectors and anyone who appreciates great design. This tutorial series has been created for the beginning modo user who wants a project-based approach to learning modo that will provide a foundation for further learning. Through the construction of a watch, strap and buckle you will utilize expert-recommended techniques that will serve you well as you develop your skills as a 3D designer or artist.

This series of downloadable video tutorials has been especially designed for the beginning modo user who is serious about learning modo, and the series is far more than a “tour” of modo. The tutorial starts with modeling the watch using Subdivision surfaces and using techniques including Symmetry, Falloffs and Action Centers. Attention is paid to the important concepts of scaling and organizing the items you create. By the time the watch, strap and buckle are done; you will have a basic grounding in regular polygon, and SubD modeling techniques. The tutorial does not stop at modeling though. The following videos show you how to pose the watch and set up a scene by introducing environments and lighting. You will then be introduced to creating UV maps and painting textures inside of modo. Next is the fun task of developing materials so you can produce a final render. It’s a complete project that includes everything you need, including texture maps, geometry and even the completed 3D watch model itself.

The tutorial is based upon you running modo 203 on a PC or Mac. This course can be completed using the evaluation version of modo 203 – and is actually a good way for people considering a purchase of modo to really put the software to the test. This tutorial series is also a suitable introduction to modo for users of other 3D software packages who want a project-based introduction to modo (Note: the videos do not, however, attempt to relate modo terms to those used in other 3D software packages).

As always, you can opt to purchase the entire video album - or only the individual videos of interest to you. Models in modo's .LXO format are supplied with many of the videos so that you have access to the project at each stage. The videos are narrated in English.

After successful completion of this series and with some additional practice in modo, you may wish to try one of the other training series from Luxology’s Andy Brown such as the Sports Shoe or the Le Mans C9 racecar.

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